Published on in Vol 4, No 2 (2021): Jul-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/30325, first published .
Gamification and Game-Based Strategies for Dermatology Education: Narrative Review

Gamification and Game-Based Strategies for Dermatology Education: Narrative Review

Gamification and Game-Based Strategies for Dermatology Education: Narrative Review

Journals

  1. Zolfaghari M, Shirzadi S, Motamed M. Using a mobile application for psychiatry training in medical students: a quasi-experimental study. Australasian Psychiatry 2023;31(3):389 View
  2. Gavarkovs A, Kusurkar R, Kulasegaram K, Crukley J, Miller E, Anderson M, Brydges R. Motivational Design for Web-Based Instruction in Health Professions Education: Protocol for a Systematic Review and Directed Content Analysis. JMIR Research Protocols 2022;11(11):e42681 View
  3. Hernández-Rodríguez J, García-Muñoz C, Ortiz-Álvarez J, Saigí-Rubió F, Conejo-Mir J, Pereyra-Rodriguez J. Dropout Rate in Digital Health Interventions for the Prevention of Skin Cancer: Systematic Review, Meta-analysis, and Metaregression. Journal of Medical Internet Research 2022;24(12):e42397 View
  4. Mettarikanon D, Tawanwongsri W, Wanchai A, Chookerd N. Comparison of the efficacy between game-based learning and pamphlet on enhancing recognition of common cutaneous malignancies in Thai younger adults. Contemporary Educational Technology 2023;15(2):ep419 View
  5. Rosa-Castillo A, García-Pañella O, Roselló-Novella A, Maestre-Gonzalez E, Pulpón-Segura A, Icart-Isern T, Solà-Pola M. The effectiveness of an Instagram-based educational game in a Bachelor of Nursing course: An experimental study. Nurse Education in Practice 2023;70:103656 View
  6. Masoumian Hosseini M, Masoumian Hosseini S, Qayumi K, Hosseinzadeh S, Ahmady S. Crossover design in triage education: the effectiveness of simulated interactive vs. routine training on student nurses’ performance in a disaster situation. BMC Research Notes 2023;16(1) View
  7. Donoso F, Peirano D, Longo C, Apalla Z, Lallas A, Jaimes N, Navarrete-Dechent C. Gamified learning in dermatology and dermoscopy education: a paradigm shift. Clinical and Experimental Dermatology 2023;48(9):962 View
  8. Burke S, Schmitt T, Kennedy P, Kotek B, Wolfe J, Jewell C, Ray K, Schnapp B. Emergency Medicine Obstetrics and Gynecology: A Case-Based Curriculum for Residents. MedEdPORTAL 2023 View
  9. Nichole T, Oh C. Gamification in dermatology: A systematic review. Australasian Journal of Dermatology 2023;64(4) View
  10. Hamilton A. Artificial Intelligence and Healthcare Simulation: The Shifting Landscape of Medical Education. Cureus 2024 View
  11. Nasirzade A, Deldar K, Froutan R, Shakeri M. Comparison of the effects of burn assessment mission game with feedback lecture on nursing students’ knowledge and skills in the burn patients’ assessment: a randomized clinical trial. BMC Medical Informatics and Decision Making 2024;24(1) View
  12. Jaramillo-Mediavilla L, Basantes-Andrade A, Cabezas-González M, Casillas-Martín S. Impact of Gamification on Motivation and Academic Performance: A Systematic Review. Education Sciences 2024;14(6):639 View
  13. Noroozi M, St John A, Masino C, Laplante S, Hunter J, Brudno M, Madani A, Kersten-Oertel M. Education in Laparoscopic Cholecystectomy: Design and Feasibility Study of the LapBot Safe Chole Mobile Game. JMIR Formative Research 2024;8:e52878 View
  14. Mergen M, Will L, Graf N, Meyerheim M. Feasibility study on virtual reality-based training for skin cancer screening: Bridging the gap in dermatological education. Education and Information Technologies 2024 View
  15. Ghodousi Moghadam S, Mazloum Khorasani Z, Sharifzadeh N, Tabesh H. A mobile serious game about diabetes self-management: Design and evaluation. Heliyon 2024;10(18):e37755 View
  16. Donoso F, Peirano D, Agüero R, Longo C, Apalla Z, Lallas A, Jaimes N, Navarrete-Dechent C. Use of game-based learning strategies for dermatology and dermoscopy education: a cross-sectional survey of members of the International Dermoscopy Society. Clinical and Experimental Dermatology 2024 View

Books/Policy Documents

  1. Körner S, Bonn B, Staller M. Gamification in der Hochschullehre. View